Real World Futures

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Can a beanie be as safe as a helmet?


An entrepreneurial QUT engineering student has invented a shape-shifting beanie to give snow-goers a more comfortable alternative to a helmet.

Taking measure of the pleasure of leisure


The intersection between sport, film, music and shopping were bridged at the latest QUT Real World Conversation on September 17.

The Adaptation Factor


Disruption is now business as usual for almost every business, employee and manager. The measure of how they will survive it is in how they adapt.

How tech drives leisure and pleasure


REMEMBER the technology promise - less time at work, more time at play

Renowned media scholar joins QUT


American media studies expert Professor Amanda Lotz will join QUT Creative Industries Faculty’s School of Communication and Digital Media Research Centre (DMRC) as a Capacity Building Professor in early 2019.

How tech is changing fun


DIGITAL technology has disrupted every business but none more so than the leisure and entertainment industries where new models are usurping established ways of consuming and behaving.

Buses, trains and wired brains.


THE two big city-shaping transport projects currently underway shared the stage with a prominent social planner and one of the world’s leading thinkers on urban planning in the latest QUT Real World Futures event.

QUT eSports Arena taps into $1 billion industry


Australia’s first university eSports gaming ‘arena’ will be showcased at the QUT Open Day this Sunday, July 29.

Customers key to digital change


TWO of Australia’s leading change agents have put the customer at the centre of the digital transformation that is driving their businesses.

Content sourced from QUT News Web Service.

Real World Futures

Real World Futures 2017 booklet


Real World Futures